The default options are +gsv -r 10. The
default minimum and maximum of x, y and z
are the data minimum and maximum. In the default case, the
number of x columns of data is estimated automatically.
In 2D mode the z values are taken from the x-error
bar column. The numbers returned can be plotted in either 2D or
3D mode.
By indicating data are a "perfect" or "near" grid and/or
"properly" sorted, you can save time otherwise used in
unnecessary preprocessing of the data.
A perfect grid means that if there are N columns and
M rows, the total number of points is N times
M. In addition, the x and y values need to
be equally spaced. In the current version of contour.4 a
different algorithm is used for data in a perfect grid than for
the other case. The perfect-grid algorithm returns smoother
contours than does the alternate algorithm. Also, the data
points for each contour are in consecutive order, so that they
may be plotted with patterned lines. With the alternate
algorithm, the data points are returned as line segments that
form columns on the page.
A near grid requires the x data to be in columns,
although not all columns must have the same number of points.
Properly sorted data means the data are sorted by increasing
values of x. Data with the same x values is sorted
by increasing values of y. If x values within a
given column of data are not identical, data points within that
column must be sorted by y, with the sort by y
taking priority over the sort by x.
If the data are a grid, the function determines the number of
columns from the number of points in the first column, which ends
when the y values first turn over. If the data
are not a grid but are sorted, or if the data are a "near" grid,
the function counts the number of columns by counting the number
of times the y values turn over.
If the data are not a grid and are not presorted, and if you
don't specify the number of columns of data, the function
estimates that number using the following rules:
After the function sorts the data by x, it counts the
number of times the y values turn over. If this
number is less than the maximum number of columns (1024) and less
than the one-third the number of points, that value is
used. Otherwise, the number of columns is simply set
to the square root of the number of points rounded to the nearest
integer.
The contour.4 function will produce an approximation
of a contour plot even if the input data are randomly scattered
over the x-y plane.
In 3D mode, contour.4 returns new x, y
and z values. In 2D mode, the contour (or z
values) are returned in the x-error bar column. One could
use various UNIX utilities to extract data points along the same
contour, place them into separate files, read them back and plot
them with unique symbols or pen colors.
Reusing the previous data can save time if you are interested
in generating different contour ranges or intervals with the same
data set. Only changes to the contour minimum, maximum or number
of contour intervals have any effect when using the "reuse"
option.
Entering a negative number for the number of contour
intervals selects logarithmic contour spacing. The
minimum and maximum contour values selected must, of course, be
positive numbers.
EXAMPLES fn contour.4 +sgv 15 zmin=-2
zmax=2.5
SEE ALSO
eb
lc
fn
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Last Formatted Oct 29, 2000
Last Updated 09/13/95
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